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Original
Opinion雷锋网Relayed·· 4 days ago

How a 20-Person Team Built 不问凡尘 With an AI Production Pipeline

20人9个月,《不问凡尘》用AI搓出26万玩家买单的超写实互动作品

Who
Lei Feng Network
What
published a profile explaining the AI production pipeline behind the interactive game Bu Wen Fan Chen
Quote
《不问凡尘》项目组把 Seedance 生成的视频拆成不同图层,再用状态机连接剧情节点、角色动作和玩家输入。

What happened

A roughly 20-person team developed and launched 不问凡尘 in 9 months using an AI production pipeline, reportedly spending about 1/3 of traditional production costs. The article reports over 260,000 players and an 87% positive rating on Steam within three weeks of launch. Seedance, Seedream, and speech models generated assets, while TRAE and Agent workflows supported production automation; layered video, state machines, and 3D rendering connected pregenerated content to player actions.

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See the full storyLei Feng Network Profiles AI Production in the Game Bu Wen Fan Chen

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