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Original
OpinionSimon WillisonRelayed·· 2 days ago

AI is mass decompiling games. That's both awesome and scary.

Who
Simon Willison
What
discusses the benefits and risks of AI-powered game decompilation
Quote
I like how this piece captures both the positives and the negatives of this new development:

What happened

Simon Willison highlights indie game developer Popcar’s account of a recent wave of AI-powered game decompilation, enabling unusual game mashups and preservation projects that bring old games to new hardware, often in browsers using WebAssembly. Popcar describes risks including competitors copying software and paid apps being open-sourced against their creators’ wishes, alongside benefits such as easier ports, modifications, and continued access when game servers shut down.

The story so far

Simon Willison highlighted indie game developer Popcar’s account of a wave of AI-powered game decompilation that is enabling game mashups and preservation projects while raising concerns about copying software and releasing paid apps’ source code against their creators’ wishes. Popcar describes projects that bring old games to new hardware, often running in browsers through WebAssembly. The account points to easier ports and modifications, along with continued access to games after their servers shut down. It also warns that competitors could copy software. Willison praised the piece for capturing both the benefits and risks of the development.

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