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NVIDIA Adds Four Open-Weight Checkpoints to Cosmos 3 for Interactive Simulation

New NVIDIA Cosmos 3 Open Models for Interactive World Simulation

Image: Hugging Face Blog
Who
NVIDIA
What
released four open-weight Cosmos 3 Nano checkpoints for interactive world simulation

What happened

NVIDIA has added four open-weight checkpoints to its Cosmos 3 model family for interactive world simulation and multi-sensor driving scenes. The 16B-parameter post-trained models cover multi-view driving data, streaming camera and LiDAR observations, simulator-control-to-video generation, and video prediction from robot or camera actions. They use OpenMDW1.1, which permits commercial and non-commercial use under its terms.

Why it matters

The four checkpoints show distinct ways to connect actions, simulator controls, and sensor inputs to generated observations, with details on adapting them for driving and robotics workflows.

Read next

See the full storyNVIDIA Releases Four Open-Weight Cosmos 3 Checkpoints for Interactive Simulation

The story so far

NVIDIA added four open-weight checkpoints to its Cosmos 3 model family for interactive world simulation and multi-sensor driving scenes. The 16-billion-parameter post-trained models cover multi-view driving data, synchronized camera and LiDAR streams, video generation from simulator controls and text prompts, and video prediction from robot or camera actions. The checkpoints use the OpenMDW1.1 license, which permits commercial and non-commercial use under its terms.

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