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In just the first 72 hours since Gemini 4 Argon launched, we processed ~25 trillion tokens, the demand for intelligence is incredible and still under appreciated!
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- reported Gemini 4 Argon processed about 25 trillion tokens in its first 72 hours after launch
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In just the first 72 hours since Gemini 4 Argon launched, we processed ~25 trillion tokens, the demand for intelligence is incredible and still under appreciated!
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See the full storyGoogle Launches Gemini 4 Argon Globally, Expands Access and Reports 25 Trillion Tokens in First 72 HoursIn just the first 72 hours since Gemini 4 Argon launched, we processed ~25 trillion tokens, the demand for intelligence is incredible and still under appreciated!
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Google launched Gemini 4 Argon globally through paid developer services and subscriptions, expanded access through Antigravity and third-party apps, and processed about 25 trillion tokens in its first 72 hours, according to Google’s Logan Kilpatrick. Google offers Argon through the paid Gemini API and Gemini platform, and to Pro and Ultra subscribers in the Gemini app and Search. Antigravity launched with Ultra access and is adding paid Pro subscribers through its desktop app, CLI and IDE extensions, Baoyu reported. That Pro expansion has a separate weekly quota and excludes Antigravity IDE, Pro trials, free users and Plus subscribers. Cursor also added Argon. Perplexity announced access for Pro and Max subscribers, while CEO Aravind Srinivas said all Perplexity users could use it in fast search and Computer agent modes. API pricing is $2 per million input tokens and $10 per million output tokens through November 30, rising to $4 and $20 on December 1. Artificial Analysis found Argon matched GPT-6 Astra on its Intelligence Index at 60% of Astra’s cost per task under introductory pricing. Epoch AI scored Argon at 165, tied with Fable 5.1 but behind Astra at 166 and Opus 5.5 at 167. The Decoder reported ARC-AGI-3 scores of 97.5% with the Provider Adapter Harness and 49.8% at low reasoning with the Standard Harness, where API problems prevented completion of all games.
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